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Game Development ShaderX6: Advanced Rendering (ShaderX)



 
 
 
 

Game Development ShaderX6: Advanced Rendering (ShaderX)


Results Game Development ShaderX6: Advanced Rendering (ShaderX) Ebook : 1 to 12 of 600
 
Game Development ShaderX6: Advanced Rendering (ShaderX)

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ShaderX6: Advanced Rendering (ShaderX) Game Development ShaderX6: Advanced Rendering (ShaderX)
Author: Wolfgang EngelPublisher: Charles River MediaPublish Date: February 15, 2008Pages: 633Product DescriptionWelcome to ShaderX6, the latest volume in the cutting-edge, indispensable series for game and graphics programmers. This all-new ...  
Tags : Rendering   Advanced   ShaderX   , Posted on 2010-03-16
 
ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series) Game Development ShaderX3: Advanced Rendering with DirectX and OpenGL (ShaderX Series)
Author: Wolfgang EngelPublisher: Charles River MediaPublish Date: November 2004Pages: 654Product DescriptionWelcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to ...  
Tags : DirectX   Rendering   Series   Advanced   OpenGL   , Posted on 2010-03-16
 
ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series) by  Wolfgang Engel Technical ShaderX3: Advanced Rendering with DirectX and OpenGL (ShaderX Series) by Wolfgang Engel
ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series) by Wolfgang EngelPublisher: Charles River Media; 1 edition (November 2004); ISBN: 1584503572; PDF; 26,4 Mb; 654 pagesWelcome to the latest volume of ShaderX! This al ...  
Tags : None, Posted on 2010-03-15
 
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) Programming Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software))
Kelly Dempski, "Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software))" Course Technology PTR; 2002; ISBN: 1931841276; 821 pages; PDF; 5,9 MB There are many books that describe the theory beh ...  
Tags : DirectX   Rendering   Premier   Development   Press   , Posted on 2010-03-16
 
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) (Repost) Software Related Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) (Repost)
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) Publisher: Course Technology PTR; ISBN: 1931841276; edition 2002; PDF; 865 pages; 13,4 mbThe last several years have seen some exciting a ...  
Tags : Repost   DirectX   Rendering   Premier   Development   , Posted on 2010-03-16
 
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software){repost} Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software){repost}
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software) By Kelly DempskiPublisher: Course Technology PTR; Pages: 821; Date: 2002; ISBN-10 / ASIN: 1931841276; ISBN-13 / EAN: 978193184127 ...  
Tags : repost   DirectX   Rendering   Premier   Development   , Posted on 2010-03-16
 
Advanced 2D Game Development Programming Advanced 2D Game Development
Jonathan S. Harbour, "Advanced 2D Game Development" Course Technology PTR; ISBN: 1598633422; 2008; 315 pages; PDF; 3,45 MB Product DescriptionGet ready to build a complete, professional-quality 2D game engine from start to finish! "A ...  
Tags : Development   Game   Advanced   , Posted on 2010-03-16
 
Game Development: Advanced 2D Game Development Game Development: Advanced 2D Game Development
Game Development: Advanced 2D Game DevelopmentCourse Technology PTR; ISBN: 1598633422; 336 pages; June 9, 2008; PDF; 5.3 MBGet ready to build a complete, professional-quality 2D game engine from start to finish! "Advanced 2D Game Devel ...  
Tags : Development   Game   Advanced   , Posted on 2010-03-16
 
Advanced 2D Game Development by Jonathan S. Harbour Programming Advanced 2D Game Development by Jonathan S. Harbour
Advanced 2D Game Development by Jonathan S. HarbourPublisher: Course Technology PTR; Number Of Pages: 315; Publication Date: 2008-06-09; ISBN-10: 1598633422 ; PDF; 5 MbGet ready to build a complete, professional-quality 2D game eng ...  
Tags : Harbour   Jonathan   Development   Game   Advanced   , Posted on 2010-04-14
 
Advanced Animation with DirectX (Focus on Game Development) Advanced Animation with DirectX (Focus on Game Development)
ebook description:Advanced Animation with DirectX (Focus on Game Development)by Jim AdamsISBN-10 / ASIN: 1592000371ISBN-13 / EAN: 9781592000371Publisher: Coue Technology PTRNumber Of Pages: 480Publication Date: 2003-05-22You?ve tackled the ...  
Tags : DirectX   Animation   Development   Game   Advanced   , Posted on 2010-03-16
 
Advanced Animation with DirectX (Focus on Game Development) (Repost) Programming Advanced Animation with DirectX (Focus on Game Development) (Repost)
Advanced Animation with DirectX (Focus on Game Development) Publisher: Course Technology PTR; ISBN: 1592000371; edition 2003; PDF; 480 pages; 2,4 mbYou’ve tackled the basics. You can blend textures and manipulate vertex buffers with ...  
Tags : Repost   DirectX   Animation   Development   Game   , Posted on 2010-03-16
 
Advanced Animation with DirectX (Focus on Game Development) by Jim Adams (Re Upload) Programming Advanced Animation with DirectX (Focus on Game Development) by Jim Adams (Re Upload)
Advanced Animation with DirectX (Focus on Game Development) by Jim Adams (Re Upload)Publisher: Course Technology PTR; ISBN: 1592000371; edition 2003; PDF; 480 pages; 2.43 MBYou’ve tackled the basics. You can blend textures and manipul ...  
Tags : DirectX   Adams   Animation   Development   , Posted on 2010-03-16
 



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