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Game Development ShaderX6: Advanced Rendering (ShaderX)
Game Development ShaderX6: Advanced Rendering (ShaderX)
Game Development ShaderX6: Advanced Rendering (ShaderX)
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Game Development ShaderX6: Advanced Rendering (ShaderX) |
Author: Wolfgang EngelPublisher: Charles River MediaPublish Date: February 15, 2008Pages: 633Product DescriptionWelcome to ShaderX6, the latest volume in the cutting-edge, indispensable series for game and graphics programmers. This all-new ... Tags : Rendering Advanced ShaderX , Posted on 2010-03-16 | |
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Game Development ShaderX3: Advanced Rendering with DirectX and OpenGL (ShaderX Series) |
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Author: Wolfgang EngelPublisher: Charles River MediaPublish Date: November 2004Pages: 654Product DescriptionWelcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to ... Tags : DirectX Rendering Series Advanced OpenGL , Posted on 2010-03-16 | |
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Technical ShaderX3: Advanced Rendering with DirectX and OpenGL (ShaderX Series) by Wolfgang Engel |
ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series) by Wolfgang EngelPublisher: Charles River Media; 1 edition (November 2004); ISBN: 1584503572; PDF; 26,4 Mb; 654 pagesWelcome to the latest volume of ShaderX! This al ... Tags : None, Posted on 2010-03-15 | |
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Programming Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) |
Kelly Dempski, "Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software))" Course Technology PTR; 2002; ISBN: 1931841276; 821 pages; PDF; 5,9 MB There are many books that describe the theory beh ... Tags : DirectX Rendering Premier Development Press , Posted on 2010-03-16 | |
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Software Related Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) (Repost) |
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) Publisher: Course Technology PTR; ISBN: 1931841276; edition 2002; PDF; 865 pages; 13,4 mbThe last several years have seen some exciting a ... Tags : Repost DirectX Rendering Premier Development , Posted on 2010-03-16 | |
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Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software){repost} |
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software) By Kelly DempskiPublisher: Course Technology PTR; Pages: 821; Date: 2002; ISBN-10 / ASIN: 1931841276; ISBN-13 / EAN: 978193184127 ... Tags : repost DirectX Rendering Premier Development , Posted on 2010-03-16 | |
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Programming Advanced 2D Game Development |
Jonathan S. Harbour, "Advanced 2D Game Development" Course Technology PTR; ISBN: 1598633422; 2008; 315 pages; PDF; 3,45 MB Product DescriptionGet ready to build a complete, professional-quality 2D game engine from start to finish! "A ... Tags : Development Game Advanced , Posted on 2010-03-16 | |
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Game Development: Advanced 2D Game Development |
Game Development: Advanced 2D Game DevelopmentCourse Technology PTR; ISBN: 1598633422; 336 pages; June 9, 2008; PDF; 5.3 MBGet ready to build a complete, professional-quality 2D game engine from start to finish! "Advanced 2D Game Devel ... Tags : Development Game Advanced , Posted on 2010-03-16 | |
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Programming Advanced 2D Game Development by Jonathan S. Harbour |
Advanced 2D Game Development by Jonathan S. HarbourPublisher: Course Technology PTR; Number Of Pages: 315; Publication Date: 2008-06-09; ISBN-10: 1598633422 ; PDF; 5 MbGet ready to build a complete, professional-quality 2D game eng ... Tags : Harbour Jonathan Development Game Advanced , Posted on 2010-04-14 | |
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Advanced Animation with DirectX (Focus on Game Development) |
ebook description:Advanced Animation with DirectX (Focus on Game Development)by Jim AdamsISBN-10 / ASIN: 1592000371ISBN-13 / EAN: 9781592000371Publisher: Coue Technology PTRNumber Of Pages: 480Publication Date: 2003-05-22You?ve tackled the ... Tags : DirectX Animation Development Game Advanced , Posted on 2010-03-16 | |
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Programming Advanced Animation with DirectX (Focus on Game Development) (Repost) |
Advanced Animation with DirectX (Focus on Game Development) Publisher: Course Technology PTR; ISBN: 1592000371; edition 2003; PDF; 480 pages; 2,4 mbYou’ve tackled the basics. You can blend textures and manipulate vertex buffers with ... Tags : Repost DirectX Animation Development Game , Posted on 2010-03-16 | |
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Programming Advanced Animation with DirectX (Focus on Game Development) by Jim Adams (Re Upload) |
Advanced Animation with DirectX (Focus on Game Development) by Jim Adams (Re Upload)Publisher: Course Technology PTR; ISBN: 1592000371; edition 2003; PDF; 480 pages; 2.43 MBYou’ve tackled the basics. You can blend textures and manipul ... Tags : DirectX Adams Animation Development , Posted on 2010-03-16 | |
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